Vehicle Animation

Going Pro

One-Click Rigging

Procedural Animation

Real-Time Physics

Industry Ready

Art-Direct with ease

Enables Fast Iterations with Ultimate Control

3, 2, 1 – Launch!

Using tags, Launch Control detects the wheels, body and brakes and creates an adjustable rig. Helpful pop-ups will guide you through the tagging process if needed.

Have the full overview

Jumps, drifts, donuts, off road, loops or all of the above? The Animation Presets give you a head start no matter what you want. If you want something custom, draw your own Driving Path and get racing.

Capture All the details

Take advantage of physics presets or dial in the exact response you are looking for. Use simulated gravity or opt-out to be even more hands-on with the motion.

Streamlined workflow

Explore the Features that handle Technical Details, letting you focus on the Creative

  • Select
  • Tune
  • Animate
  • Physics
  • Add FX
  • Export

Vehicle Gallery

Get started quickly by picking one of the vehicles from the Gallery. You can easily add more vehicles to the Gallery thanks to the .lcl files.

Local Vehicle

Use the Quick Tag Tool, to tag the Body and Wheels of the vehicle and easily rig any model. For CAD datasets, use the CAD Data Setup tool.

Append/Link Vehicle

You can append rigged LC vehicles from another Blender Scene Files. With Launch Control Pro, you can also Link Vehicles and use Library Overrides.

Camber/Caster

The Rig comes with realistic camber and caster settings, ensuring Authentic Performance out of the box. Easily Customize these parameters in the UI.

Automatic Suspension

The rig features built-in Suspension logic, giving you full control. Adjust Suspension Travel and Bottom Out Height effortlessly to match your model.

Steering System

Launch Control leverages real-world Ackermann Steering Geometry. For added flexibility, custom handles let you Art-Direct steering with accuracy.

Speed Segments

Easily animate your vehicle with Speed Keyframes directly in the viewport. Launch Control handles the Interpolation, giving you smooth results.

Animation Presets

Jumpstart your workflow with the library of built-in Presets, including Slaloms, Loops and more. You can also Save Custom Presets to streamline projects.

Workflow Preferences

As with all features in Launch Control, the Speed Segment tool is Fully Customizable—offering an intuitive setup while also allowing Fine-Tuning.

Real-Time Playback

Calculate realistic physics Live in the viewport. No need to wait for baking or caching when setting up your scene.

G-Force Indicator

Learn from the physics! Check the actual G-Forces acting on the vehicle during corners and accelerations. Use this to improve the Realism of your animations.

Physics Overdrive

Use the Artist-Friendly Overdrive sliders to Art-Direct the result of the physics with ease. Adjust with no re-baking to efficiently get the right feeling across.

Headlight Beams

Easily set up headlight beams for night time animations. Select one of 6 different beam types and customize spread, sharpness and temperature.

Automatic Skidmarks

Generate Skidmarks from the vehicle as it’s driving. The material of the Skidmarks can be customized for an altered look.

DCC Bridge

Pipe the animation into other DCCs such as UE5, Cinema 4D, Houdini and more using the DCC Bridge. Supported formats: .abc, .fbx, .usd, .glb, .udatasmith

Proxy Tool

Work more efficiently with dense vehicle data thanks to the one-click Proxy Tool. Export the Proxy Model and reconnect the High Quality data for ultimate speed.

Used by Artists world-wide

Take a look at some of the work done with Launch Control by Individuals, Studios and Manufacturers from all over the globe.

3000+

Happy
customers

1900+

community
Members

Judge for yourself

See what Artists World-wide have to say about Launch Control.

Sükrü Cengil

Head of Design Visualization
Volkswagen AG

I have to admit that I have rarely, if ever, had a tool that is so easy to use. For me, Launch Control is almost a one-button solution and is super intuitive to use.


Justin Uijldert

Senior CGI Artist at
INK

Launch Control is the only rigging tool that keeps up with our fast turnarounds. It’s incredibly ‘Director-friendly’ and easy to tweak, change speeds, and adjust without hassle.

Lee Henshall

Director/Consultant
Owner Focal CGI

Using Launch Control feels like you’ve hired a rigging TD. It provides a robust and powerful “Turn Key” solution! Go grab your self a copy, you won’t regret it.


Andrii Bahriichuk

Senior CGI Specialist
Skoda Auto a.s.

LC is a fantastic tool that offers full creative freedom. Its intuitive real-time magic physics simulations make the art direction process both seamless and enjoyable.


Extras In the box!

Export to DCCs

Quick Export makes data transfer fast and painless. LC plays well with UE5 and gives you useful export options to fit your workflow.

Skidmark Generator

One-click setup!
Use the intensity and variance sliders to adjust the look of the skidmarks.

Automatic Camber & Castor

Wheels do not just turn around the Z-axis like most of us imagine. Camber and Caster are important to make the wheel motion look right.

Ackermann Steering Geometry

Car animation always look great – until the car is going through a curve. Ackermann in LC takes care of that and lets you put your focus on what matters.

3 HQ Vehicle Models Included

LC comes with 3 high quality vehicle models. All shaded and ready to be rigged. Take advantage of the Vehicle Gallery to quickly drop these into your projects.

Multi-Car Workflow

Rig and animate as many vehicles as you want. Color-coded paths and the Multi-Edit mode makes it easy to control all vehicles at once.

Speedometer

Knowing the speed at any moment in time is crucial for realism. Read the speed from the 3D View or UI panel.

Automated Ground Detection

Place all objects the vehicle is interacting with into the “Ground Detection” collection. High poly, low poly, messy geo, it doesn’t matter.

HDR Headlight Texture Presets

6 included headlight presets automatically sets up nice light beams in front of the car. The beams play well with volume objects, to create a sense of depth in the scene.

Dave the Driver Included

Everybody needs a protagonist. Our recommendation: Get a Dave!
A high quality, custom model of a racing driver to put inside your Vehicles.

Loads of Features

Multi-Car Workflow
Multi-Edit function for Batch Editing
Easy-to-use Animation Presets
User Path Animation
Live Speedometer
G-Force Meter
PostFX for art directing Physics
One-Click Export
Automatic Skidmark Generator
Automatic Camber/Castor calculations
Advanced Suspension Types: Live Axles
Fast and Multi-Object Ground Detection
Volumetric Headlight Beams
Custom Suspension Rigging
Steering Wheel Rigging
Jump Trajectory Generator
Quick Camera Setup
Drag-n-drop Vehicle Gallery
Ground Detection Debug View
Garage Mode
Save Custom Animations
Easy Wheel Shake
2 Wheel or 4 Wheel Steering
Wheel Steering Lock
Simulated Suspension Lengths
Airbourne Mode
Rig Version Control
Real-World Ackermann Steering

Pricing

Launch Control Indie

$59

Launch Control Pro

$149

Launch Control Studio

$449

Or get it on:

For Enterprise purchases, please reach out to us!

The official LC

Community

Check the docs!