Launch Control is a vehicle rigging and animation tool, supercharged with powerful
features to bring all your creative ideas to life.
One-Click Rigging
Procedural Animation
Real-Time Physics
Industry Ready
Art-Direct with ease
Enables Fast Iterations with Ultimate Control
3, 2, 1 – Launch!
Using tags, Launch Control detects the wheels, body and brakes and creates an
adjustable rig. Helpful pop-ups will guide you through the tagging process if
needed.
Have the full overview
Jumps, drifts, donuts, off road, loops or all of the above? The Animation Presets
give you a head start no matter what you want. If you want something custom,
draw your own Driving Path and get racing.
Take advantage of physics presets or dial in the exact response you are looking
for. Use simulated gravity or opt-out to be even more hands-on with the motion.
Streamlined workflow
Explore the Features that handle Technical Details, letting you focus on
the Creative
Select
Tune
Animate
Physics
Add FX
Export
Vehicle Gallery
Get started quickly by picking one of
the vehicles from the Gallery. You can easily add more
vehicles to the Gallery thanks to the .lcl
files.
Local Vehicle
Use the Quick Tag Tool, to
tag the Body and Wheels of the vehicle and easily rig any model.
For CAD datasets, use the CAD Data Setup tool.
Append/Link Vehicle
You can append rigged LC
vehicles from another Blender Scene Files. With
Launch Control Pro, you can also Link
Vehicles and use Library
Overrides.
Camber/Caster
The Rig comes with realistic camber and
caster settings, ensuring Authentic
Performance out of the box. Easily
Customize these parameters in the UI.
Automatic Suspension
The rig features built-in Suspension
logic, giving you full control. Adjust Suspension
Travel and Bottom Out Height
effortlessly to match your model.
Steering System
Launch Control leverages real-world
Ackermann Steering Geometry. For added
flexibility, custom handles let you
Art-Direct steering with accuracy.
Speed Segments
Easily animate your vehicle with
Speed Keyframes directly in the viewport.
Launch Control handles the Interpolation,
giving you smooth results.
Animation Presets
Jumpstart your workflow with the
library of built-in Presets, including Slaloms,
Loops and more. You can also Save
Custom Presets to streamline projects.
Workflow Preferences
As with all features in Launch Control,
the Speed Segment tool is Fully
Customizable—offering an intuitive setup while
also allowing Fine-Tuning.
Real-Time Playback
Calculate realistic physics
Live in the viewport. No need to wait for
baking or caching when setting up your scene.
G-Force Indicator
Learn from the physics! Check the
actual G-Forces acting on the vehicle during corners and
accelerations. Use this to improve the Realism
of your animations.
Physics Overdrive
Use the Artist-Friendly Overdrive
sliders to Art-Direct the result of the
physics with ease. Adjust with no re-baking to efficiently
get the right feeling across.
Headlight Beams
Easily set up headlight beams for night
time animations. Select one of 6 different beam types and
customize spread, sharpness and temperature.
Automatic Skidmarks
Generate Skidmarks from the vehicle as
it’s driving. The material of the Skidmarks can be
customized for an altered look.
DCC Bridge
Pipe the animation into other DCCs such
as UE5, Cinema 4D, Houdini and more using the DCC Bridge.
Supported formats: .abc, .fbx, .usd, .glb, .udatasmith
Proxy Tool
Work more efficiently with dense
vehicle data thanks to the one-click Proxy Tool. Export the
Proxy Model and reconnect the High Quality data for ultimate
speed.
Used by Artists world-wide
Take a look at some of the work done with Launch Control by
Individuals, Studios and Manufacturers from all over the globe.
3000+
Happy customers
1900+
community Members
Judge for yourself
See what Artists World-wide have to say about Launch Control.
I have to admit that I have rarely, if
ever, had a tool that is so easy to use. For me, Launch Control is
almost a one-button solution and is super intuitive to use.
Launch Control is the only rigging
tool that keeps up with our fast turnarounds. It’s incredibly
‘Director-friendly’ and easy to tweak, change speeds, and adjust without
hassle.
Using Launch Control feels like you’ve
hired a rigging TD. It provides a robust and powerful “Turn Key”
solution! Go grab your self a copy, you won’t regret it.
LC is a fantastic tool that offers
full creative freedom. Its intuitive
real-time magic physics simulations make the
art direction process both seamless and enjoyable.
Extras In the box!
Export to DCCs
Quick Export makes data transfer fast and painless. LC plays
well with UE5 and gives you useful export options to fit your workflow.
Skidmark Generator
One-click setup! Use the intensity and variance sliders to
adjust the look of the skidmarks.
Automatic Camber & Castor
Wheels do not just turn around the Z-axis like most of us
imagine. Camber and Caster are important to make the wheel motion look right.
Ackermann Steering Geometry
Car animation always look great – until the car is going
through a curve. Ackermann in LC takes care of that and lets you put your focus on
what matters.
3 HQ Vehicle Models Included
LC comes with 3 high quality vehicle models. All shaded and
ready to be rigged. Take advantage of the Vehicle Gallery to quickly drop these into
your projects.
Multi-Car Workflow
Rig and animate as many vehicles as you want. Color-coded
paths and the Multi-Edit mode makes it easy to control all vehicles at once.
Speedometer
Knowing the speed at any moment in time is crucial for
realism. Read the speed from the 3D View or UI panel.
Automated Ground Detection
Place all objects the vehicle is interacting with into the
“Ground Detection” collection. High poly, low poly, messy geo, it doesn’t matter.
HDR Headlight Texture Presets
6 included headlight presets automatically sets up nice light
beams in front of the car. The beams play well with volume objects, to create a
sense of depth in the scene.
Dave the Driver Included
Everybody needs a protagonist. Our recommendation: Get a
Dave! A high quality, custom model of a racing driver to put inside your
Vehicles.